The Gray Gamers

"The kids don't get all the fun, dammit"

Apr 28
2009

Another Gray Gamer

by Pam
filed in For Fun

ms-legislature-weekend-w00t-038 I think The Gray Gamers has a new writer. This is Mike, and he is a serious gamer.

Mike did an interview with us when we first put the site up and the odds of meeting up with someone from another area of Canada are slim.

But as you can see from this picture, that’s exactly what happened. Jan and Mike met and a conference.  Jan met some other gray gamers also (we are out there!)

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Apr 20
2009

Etsy: hand crafted geeky stuff for gamers

by Pam
filed in For Fun

In the Gray Gamer shop I suggested we make our own things to sell, there are talented gamers who can come up with all kinds of practical and green ideas we’d be happy to feature.

Etsy space invaders
A very cool online site which is the eBay of handicraft is Etsy.
While their game section sells a great deal of jewellery it’s fun to browse through.  You never know what you’ll find.
The space invaders laptop cover above,  hand made DS carriers and Mario Brother magnets are really fun.

The DS carriers make sense to me, well crafted, and well lined. Hand made can look really classy.nintendo-ds-case  Geekery at it’s best and most kitchy.

How can you not like this DS pouch?  It could work for cameras too.
There is Nintendo Wii controller soap.

What did you see that caught your attention?

Apr 20
2009

Charity of the month – Manitoba Red Cross

by Pam
filed in For Fun

This past month our Charity of the month has been Tearfund UK.

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We got a nice email from them when we put them up on the sidebar and we thank them.
The Gray Gamer blog made $2.12 for the month Tearfund was the Gray Gamer charity choice I’ll add in $18.88 to make our donation to Tearfund come to $20.00.
It’s my turn to make sure the money order get’s send off.
As yet I don’t think Jan has received a receipt from The Salvation Army in Australia for our donation to thier wildfire disaster relief – I’ll let you know.

This month I’ve chosen the Manitoba Red Cross.  My laptop crashed a couple of weeks ago. The blue screen of death is more of a gray colour actually. It’s is off somewhere getting fixed so I not sure I can put up a Red Cross as yet on the sidebar. Between the laptop crashing, the flu and 500 pieces of spam here in five days, it’s been an interesting couple of weeks. :)

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In 1950, 100 thousand Manitobans were flooded out. In 1997 30 thousand were evacuated. This year nearly 2 thousand have been evacuated in Southern Manitoba and the Red River hasn’t crested closer to large urban centres yet.

Gray Gamers is proud to support the Manitoba Red Cross Manitoba Flood fund.

Apr 14
2009

Harcore gamers or fanboys?

by Pam
filed in For Fun

One of the most annoying things about going to game review sites to find content for this blog is the inane comments. They are juvenile, well, because they are mostly teenage boys.

Good article by Matthew Brady in The New Orleans Examiner on the difference between hardcore game players and fanboys. About those hardcore gamers… And he says something I think needs to be said often and loudly to the industry:

So, what do we do about these ‘fanboy’ people?

There are two things that I recommend be done:

First, the industry should stop serving these ‘Harcore’ people as if they were master and we were slave.

Ordinary people like games too! Ignoring everyone else in favor of a minority group among potential customers is folly. No matter how obsessive and fanboyishly devoted they are, appealing to them alone is not a sustainable business model these days. The recession affects everyone’s wallet, including the fanboys. You don’t have to be ‘all things to all people’ but, you shouldn’t be so narrow in focus (if you want to expand), either.

Nintendo knew this and that’s why they made a system like the Wii. Appealing to the comman man with a good and/or different product takes you far in any marketplace. Blizzard knew this too, which is why World of Warcraft was made easy enough for the layman/noob to understand and has a customizable user-interface. It’s also why they advertise so heavily, using commercials with celebrities. They weren’t going to get over 10 million monthly suscribers by just appealing to socially-awkward fanboys. Did Trey Parker and Matt Stone make an episode of South Park about Halo? No, they didn’t. Hell, that episode is probably the best condemnation of the ‘fanboy mentality’ I’ve ever seen.

Second, I think it’s obvious that a lot of these fanboys are kids and teenagers. Their parents know about this obsession. These parents need to force their child to go outside more often.

I’m not being a finger-wagging narcissist here, nor am I trying to tell parents how to do their job. Even Nintendo’s head Game Designer, Shigeru Miyamoto, would say this to you. Everytime a kid asks him how they can become a good game designer, he always tells them to go play outside. Not only does it help build needed social skills, it’s also where Mr. Miyamoto gets most of his game ideas.

Apr 13
2009

Other Ocean, small companies take a shot

by Pam

Other Ocean now operates from the Atlantic Technology Centre, a sleek four-storey building in downtown Charlottetown. Visitors to the studio pass through the entrance area, where producers and designers share space with couches and a big-screen television, and into the dimly lit area for artists. Farthest from the door is the quiet, intense and almost bare space where the coders work.

The building’s tenants also include Longtail Studios and Telos Entertainment, which does computer animation as well. Bight Games is on a nearby street.

In all, more than 100 people are employed in the local industry, its growth helped by tax incentives, loans, rebates for office space and industry-friendly courses now being offered at postsecondary institutions.

“We had an interest here,” acknowledged Deirdre Ayre, Andrew’s sister and Other Ocean’s general manager, referring to their Atlantic Canadian roots. “But we had to make sure it made good business sense.”

Super Monkey Ball helped put them on the map. One reviewer wrote that “everyone wanted this iPhone game, it received almost as much hype as the iPhone itself.” Another noted that it set “the tone nicely for the iPhone as a serious gaming platform.”

The Globe and Mail

The new game for the DS, Puffins: Island Adventures out in April will have a soundtrack by a member of the band Great Big Sea. Along with over 100 events and mini games, the game features pictures and videos of real puffin colonies off the Canadian coast. The company had a big hit with it’s iPhone game Super Monkey Ball.

Puffins Island Adventure

Other Ocean blog
OtherOcean Interactive home page
Puffins Island Adventure

DS
Action/Adventure
April 2009

Apr 7
2009

DSi

by Pam
filed in For Fun

11 things to love and loathe about the Nintendo DSi.

DS stands for dual screen, the i is for wireless internet access.

This $170.00/US game system has it’s own website for game downloads, similar to the Wii. I read that the power cord doesn’t work with the DS or DS Lite, which Nintendo didn’t have to do, not very green of them.

People who buy the DSi will get $10.00 toward a game download until October 5th.

Apr 4
2009

On Being a Maestro

by Jan
filed in For Fun

 
 
Never one to like performing, I preferred to be part of the orchestra. band, duet, trio or choir.  As a child my sisters and I all studied music, it was our parents goal that we would all go to university to get a Bachelor of Music degree.
 
UGGHHH.  Every time there was a piano recital performance anxiety got the better of me, leaving me in 2nd or 3rd place (behind Pam of course).  Singing was worse.  I remember as a young adult being approached by the choir director who asked me to learn all the solos for the cantatas.  That way, if someone was ill, I could step in.  No one knew and life as a member of the choir was grand.  Then one Easter Sunday our alto soloist got strep throat.  Our director let the choir know that I had the job of learning all the solos and was ready to step in. 
 
Meanwhile, I was in the bathroom puking.  Of course I did the solo, no major goofs, but it was not easy.
 
Same with oboe.  Why is the oboe such a solo instrument?  I love the sound of oboe.  Course, it sounds like a Canada goose when you first start learning.  It can take up to five years to get that wonderful, soul-melting mellow note that makes it such an incredible instrument.
 
Early in my training I was asked to play “O Holy Night” for the Christmas concert.  I had piano accompaniment (sp???).  They wanted me out of sight so they put me in the baptistery (I went to a Church that believed in adult immersion).   As the piano began the intro I prepared for the haunting strains of what should have been a beautiful solo.
 
Course, I was only in my second year of training.  Canada geese would have flocked by the thousands as I honked my way through the first few bars.  At first the laughter coming from the congregation was subtle, by the time I got to “long lay the world” it had erupted into howls of merriment without piano accompaniment (sp???) because our staid and faithful pianist was collapsed over the keyboard.  I would have crawled up the stairs of the baptistery to wallow in humiliation but the person who was at the top of the stairs watching tumbled down in hysterics, landed on me and the oboe and broke my reed.  How rude.  It took years to recover from that incident.oboe
 
Which brings me to why I like Wii music.  Jamming isn’t quite my thing (no oboe) but I love the mini-games and have a secret passion.  Conducting.  Ode to Joy is exilherating, uplifting, exciting.  All by myself, with no one to laugh my Mii stands before the choir of friends and strange Mii’s waiting…
 
As I raise my remote they are expect and attentive.  Conducting them with the proper ’strokes’ (not sure what you call the proper wave of the baton) doesn’t seem to work.  Wildly waving my arms does.  Course, it’s tiring.  If I slow down, they do, if I stop for a few seconds Mii faces gaze up with mouths wide waiting for my cue.
 
It’s so empowering.  :)   Now if only I’d had the confidence Easter Sunday 40 some years ago…

Apr 1
2009

Expensive to play expensive to make

by Pam

The cost of making a game for the previous generation of machines was perhaps $10 million, not including marketing. The cost of a game for the latest consoles is well more than twice that — $25 million is typical and it can be much more, industry executives said.

Games sell for about $60, but the sales of most games do not come close to covering development costs or the additional costs of licensing fees to the console makers, marketing and the merchants’ cut.

The industry might be in better shape if it could sell a million copies of each title. But the majority of games, analysts said, sell no more than 150,000 copies.

New York Times